Class: Alchemist Cost: 4 cp. Requirements: Tradesman, Craftsmith, and Adept Class Headers. 45 total cp.
CP Cost Skill Name Attribute Cost Requirements Brief Description
2 Mystical Appraiser - Appraiser Ability to assess and identify the value of mystical components
3 Finder - Scrounge The ability harvest essence form fallen bests
4 Merchant - Peddler Gain more money from your profession skill.
3 Write Magic 2 - Write Magic 1, Elemental Sphere 2 Create scrolls imbued with a known spell from Elemental Sphere 2.
3 Defensive Casting - Staff Skill You can now cast and block with your staff at the same time.
3 Merge Components * Mystical Appraiser, Create Element You may now merge components to create the next higher component.
2 Create Element 2(**) None You can create basic elements by expending your inner essence
4 Identify Poison - None You can determine what effects a poison has.
2 Create Remedy - Identify Poison You can make a remedy for poisons depending on elements and available components
4 Copy poison - Identify Poison You can make a duplicate of any poison found. And from here on you can reproduce it.
2 Bag of Tricks - Mystical Appraiser, Identify Poison Ability to use Spells from the Tricks Spell Book.






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